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the wing panel is black, hence slingshot would better match to wingpanel when it's black
* The panel is a permanent item, Slingshot is only temporarily shown. So one thing we're doing with the objects material here is distinguishing it's level of permanence in the interface.
* Another is contrast level. At first, menus and popovers were dark. But because of their nature, they end up have a lot of text entries and things that create a really intense level of contrast. Having them white instead lowers the contrast and makes it easier to read over without encountering too many visual "bumps".
Again with the panel, the intention is to lower contrast by making it the same color as your display bezel. It's a permanent UI element, but it's importance is low and it should only really "appear" when you're looking for it.
Is it possible to involve in elementary work.. i'm also graphic designer.. it will be very good, and i will be very happy
Thanks.